Normally, when a project calls for addressable LEDs, we just throw a strip of WS2812s and an Arduino together, cobble together some code from the examples in the FastLED library, and call it a day. We ...
Maybe it’s just us, but isn’t it kind of amazing that in a world of pretty darn realistic games, PONG is still thrilling to play? This 1D implementation by [newsonator] is about as exciting as it gets ...
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