Autodesk releases 3ds Max 2026.3 with new Conform modifier controls, material-index animation, USD plugin enhancements and ...
Beeble’s SwitchLight 3.0 delivers video-to-PBR output for relighting workflows. Now with Video, and not frame-by-frame ...
Scott Ross calls the VFX business model “madness” and explains why ILM, Digital Domain, and the wider industry remain ...
RePro integrates with Pomfort Livegrade and Nobe OmniScope to align on-set looks, remote collaboration, and technical ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
HDR isn’t just a jungle of acronyms on your TV box—though it may feel that way. To bring some order, we sat down with Michael Hackl from Dolby to talk about Dolby Vision, how it compares to HDR10 and ...
The Animago winners from the "Special Jury Prize" category strike again: an animated short film that tackles the social issue of gender identity with black humour.
Digital Domain and Alex Millet on crafting photoreal horror for The Conjuring: Last Rites using Houdini, Solaris, and V-Ray ...
Digital Production reviews the Huion Kamvas 13 (Gen 3): an affordable 13-inch pen display with PenTech 4.0, anti-glare glass, ...
Chaos Vantage 3 expands its real-time rendering engine with USD and MaterialX support, AI-driven material generation, volumetric rendering, and Gaussian splats. The update brings Vantage closer to ...
Moho 14.4 Side Quest adds glTF export, 360° Smart Bones, and particle updates, bridging 2D animation with 3D and game engines ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...